• Nintendo's Wii video game console brings gaming to people of all ages. Discover Wii games, Wii accessories, and the benefits of connecting your Wii online.
  • Learn all about the Wii console here at Nintendo's official site. Get info on Wii features, browse Wii games, accessories, watch videos, and more
  • The console was conceived in 2001, as the Nintendo GameCube was first released. According to an interview with Nintendo game designer Shigeru Miyamoto, the concept involved focusing on a new form of player interaction. "The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction.
  • Two years later, engineers and designers were brought together to develop the concept further. By 2005 the controller interface had taken form, but a public showing at that year's Electronic Entertainment Expo (E3) was canceled. Miyamoto stated that "[W]e had some troubleshooting to do. So we decided not to reveal the controller and instead we displayed just the console. Nintendo president Satoru Iwata later unveiled and demonstrated the Wii Remote at the September Tokyo Game Show.
  • The Nintendo DS is said to have influenced the Wii's design. Designer Ken'ichiro Ashida noted, "We had the DS on our minds as we worked on the Wii. We thought about copying the DS's touch-panel interface and even came up with a prototype." The idea was eventually rejected because of the notion that the two gaming systems would be identical. Miyamoto also stated, "[...] if the DS had flopped, we might have taken the Wii back to the drawing board. In June 2011 Nintendo unveiled the prototype of its successor to the Wii, to be known as Wii U.
  • The console was known by the code name "Revolution" until April 27, 2006, immediately before E3. The Nintendo Style Guide refers to the console as "simply Wii, not Nintendo Wii",[18] making it the first home console Nintendo has marketed outside Japan without the company name in its trademark.[19] While "Wiis" is a commonly-used plural form for the console, Nintendo has stated that the official plural form is "Wii systems" or "Wii consoles."[20] Nintendo's spelling of "Wii" (with two lower-case "i" characters) is meant to resemble two people standing side-by-side (representing players gathering together) and to represent the Wii Remote and Nunchuk. The company has given many reasons for this name choice since the announcement; however, the best known is: Wii sounds like 'we', which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion.

Saturday, 11 May 2013

Posted by Anonymous
No comments | 05:54
Wii Classic Controller Pro - White


I got this product when I bought Monster Hunter Tri.
I already had a Classic Controller that I purchased when it was first released.

I have used the Classic Controller to play Super Smash Brothers Brawl since a few months after that game was released. I'm still good at using the Gamecube Controller, but I wanted to start using the new controllers so that I wouldn't have to hunt for Wavebirds when they stopped being produced.

This controller addressed all of my concerns with the original design.

While playing using the original Classic Controller, my left hand would rotate around the analog stick slightly. This would not usually be detrimental until it had shifted enough that pressing a direction would register as a diagonal. For example, trying to press Up-B to recover while my hand was rotated downward caused me to press Over-B which would cause a suicide and a wasted stock.

With the new Classic Controller Pro, my hand stays anchored in place and I notice less mistakes during critical matches.

Another issue with the old Classic Controller was the R and L buttons being analog. This was the same issue that Gamecube Controllers have where a slight press doesn't register as a shield unless the button is completely pressed in. This is an issue specific to Brawl as Melee supported slight indentation.

However, with the new Classic Controller Pro, L and R are now digital like the rest of the buttons. This lets them be used like Super Nintendo Controller shoulder buttons or like Gamecube Controllers that have had their shoulder button springs removed.

It's worth getting just for that.

Also, the analog sticks are farther apart, which makes it so that Thumb Clash (Thumbs colliding during gameplay) is no longer an issue. It was rarely an issue to begin with, but the thought is nice.

As for Monster Hunter Tri?
The zR and zL buttons are barely used in this game, so if you already have a Classic Controller the Classic Controller Pro is only worth the upgrade if you have $20 you want to blow. Otherwise the old controller will work perfectly for you.

All things considered, I don't regret buying this controller at all and would do it again if I lost or damaged this one.

UPDATE 8/03/2011
I've had this controller for over a year and it still functions as good as when it was new. No problems to report. 


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